module Base
{





  model Liaz300Semi_AeroCap
	{
		mesh = vehicles/LIAZ154_Body|AeroCap,
		shader = vehicle,
        static = TRUE,
		scale = 1.0,

	}

  model Liaz300Semi_CornerGuards
	{
		mesh = vehicles/LIAZ154_Body|Corner Guards,
		shader = vehiclewheel,
		texture = Vehicles/LiazSemi_Interior,
        static = TRUE,
		scale = 1.0,

	}

  model Liaz300Semi_MudFlaps
	{
		mesh = vehicles/LIAZ154_Body|MudFlaps,
		shader = vehiclewheel,
		texture = Vehicles/LiazSemi_Interior,
        static = TRUE,
		scale = 1.0,

	}


    template vehicle Liaz300Semi_accesories
    {
        template = ATA2Visual/part/ATA2VisualSpoilerRear,
        part ATA2VisualSpoilerRear 
        {

           area = Engine,


            model Default
            {
                file = Liaz300Semi_AeroCap,
            }
        }

        template = ATA2Visual/part/ATA2VisualSkirtsSide,
        part ATA2VisualSkirtsSide 
        {

           area = Engine,


            model Default
            {
                file = Liaz300Semi_CornerGuards,
            }
        }


             template = ATA2Visual/part/ATA2VisualWires,
        part ATA2VisualWires
        {

           area = Engine,


            model Default
            {
                file = Liaz300Semi_MudFlaps,
            }
        }   

 
        part ATAVisual*
        {
            category = nodisplay,
            specificItem = false,
            itemType = Base.LightBulb,
            mechanicRequireKey = false,
            repairMechanic = false,

            table install
            {
                test = ATATuning.InstallTest.multiRequire,
                complete = ATATuning.InstallComplete.DefaultModel,
            }

            table uninstall
            {
                test = ATATuning.UninstallTest.multiRequire,
                complete = ATATuning.UninstallComplete.DefaultModel,
            }

            lua
            {
                create = ATATuning.Create.Chance15,
                init = ATATuning.Init.Default,
            }
        }
    }
}